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OOC: How I intend to start this allianceness stuff
Posted: Nov 28 2012, 11:19 AM
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Okay, so I've built some sort of military, and adjusted it to my population. The question is, is it feasible? I'll put it below.

SYNDICATIAN DEFENCE FORCES FACTFILE (FOR YOUR EYES ONLY, NOT IC)*

Approximate manpower: 2,467,000 (3.9% of population [It's a conscription army, this is reduced to about 300,000 at peacetime].)
Approximate defence budget: $178 billion (Calculated from NSEconomy budget/[NS pop/RP pop])

Army: 1.1 million

Combatants: 625,000
Logistics: 485,150
1,000 Challenger 2 Tanks
1,500 IAV Stryker ATC
1,400 SAM Missiles
200 MQ-9 Reaper Drones
25 Quadrotor Drone Hives to be based in major cities. (Each housing 1,200 drones)

Navy: 616,750
10 aircraft carriers - 1 wing per carrier
40 submarines
25 destroyers
50 battleships
106 surface ships

231 ships in total
370,050 seamen/ship-based staff
246,700 support staff

Air Force: 750,250

Combatants: 225,075
Logistics: 525,175

500 light fighter aircraft (F5 equivalent)
250 medium Fighter aircraft (MIG-29 equivalent)
100 heavy fighter aircraft (F15E equivalent)
50 stealth fighters (F22 equivalent)

50 IS-23 heavy bombers
50 IS-37 medium bombers

5-10 planes = 1 squadron
5 squadrons = 1 wing

All subject to approval.

*Basic format shamelessly ripped from Krytenia.

This post has been edited by Inevitable on Nov 28 2012, 11:21 AM
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Posted: Nov 28 2012, 12:41 PM
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QUOTE (Inevitable @ Nov 28 2012, 11:19 AM)
25 destroyers
50 battleships

I'm not sure how, or for that matter why, you decided to have less destroyers than battleships. Destroyers are usually pretty fast and used to escort the carriers, which you have ten of. That's 2.5 destroyers per carrier, a pretty low number.

From Wikipedia:
CSG* or CVBG normally consist of 1 Aircraft Carrier, 2 Guided Missile Cruisers, 2 Anti Aircraft Warships, and 1-2 Anti Submarine Destroyers or Frigates.
*CSG standing for Carrier Strike Groups.

Just from that, you'd probably want more around 4 destroyers per carrier.

Regarding the Battleships: they're only good now days for blowing stuff up, and aren't any good in ship to ship combat. Using them to soften up the shore defenses before an invasion is fine, but using them to sink an opposing fleet isn't going to work. Consider replacing them with cruisers, they'll work much better and can still be used to soften up any shore defenses you may encounter.

Other than that it looks fine.
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Posted: Nov 28 2012, 03:54 PM
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I am enjoying this RP immensely.

On military numbers, I RP a population of 230,023, so rather than go the whole NS Economy which doesn't really work I'd rather compare myself to a RL nation and take my cues from there. So...

Iceland. Iceland's Military. So, no standing army. Or navy, or airforce. ASMV does all that shizzle for me, at the moment.

It would be good to have an idea of ASMV's forces at Sa Tu'urk, approx numbers, names of big ships, that sort of thing.

On outcomes. Clearly, considering the above, I won't be going to war any time soon. I'm just being the lil kid before the big boys wade in, I suppose. I prefer the more subtle route of political intrigue and whilst most of this RP scenario seems to be about warmongering, if anyone wants to follow a less 'headline-grabbing' path do let me know.

I am inspired by Josep Broz Tito's message to Stalin after a foiled assassination plot by the Soviets against him: "Stop sending people to kill me. We've already captured five of them, one of them with a bomb and another with a rifle (...) If you don't stop sending killers, I'll send one to Moscow, and I won't have to send a second." There were no more attempts. You can have AOWW3, I want the politics. That's why I invited Secladius to Wight.

(That said, if Big War happens, feel free to invade, if you think you can take on ASMV. I don't mind being a theatre of war for other nations, as long as no-one expects Wight to fight in any other way than resistance action and sabotage. And after the Cuppet, if you don't mind!)
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Posted: Nov 28 2012, 05:31 PM
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Alright, Val, lets figure all of this out before we both post our fighting threads.

New Undavil is undefended. The colonization fleet to it got shot at by Mr. Secladius if you may remember, and what was left of the defending force was called off and sent back to New Almintora.

New Mathdon-Is mildly defended colony, close to a Falcanian stronghold (Jay Industries) with a small fleet from which the messege was sent. When you say New Pathdon in your posts, are you refering to my colony or one of your possessions.

For the battle, I think it would be reasonable that all my ships fire at one of your vessels, it would go down, but my fleet would go down. I would then tell all my buddies in the CCS that I've been overrun, and they would (hopefully) respond. You can RP a nice naval battle scene if you would like, and I will probally do the same.

Also, about the Jerojane thing with the Gold Army, its pretty much one city with surronding factories and farms and such, not a bunch of little towns.
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Posted: Nov 28 2012, 09:42 PM
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Leorudo, if you continue to godmod as you have done in your recent posts, and this goes for everyone else as well as I've observed quite a bit, consider my posts redacted. I don't mind RPing battles and losses, but the godmodding already and metagaming is out of control already at this early stage.
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Posted: Nov 29 2012, 06:51 PM
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-nevermind-

This post has been edited by Leorudo on Nov 29 2012, 07:02 PM
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Posted: Dec 2 2012, 01:40 AM
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Sorry for the lack of RP, here is just a brief sample of what I've been working on over the past couple of days(building my military from the ground up where I can delete units when I lose them and bring units up from ideal locations):

This is the Air Force of the Ocean, one of three Leorudian Air Forces of which Budgets can be seen here:
CODE

-Air Force-
80462572629 Air Force of the Metropolis
80462572629 Air Force of the Coastline
80462572629 Air Force of the Ocean
80462572629 Coverage Fees(Logistics, Wages, Upkeep, etc.)
------------------------
321850290516 Total Air Force Budget

Total Number of Planes and Costs(Prices averaged from multiple NS Storefronts)
CODE
80,462,572,629 Total Air Force of the Ocean Budget
00,240,000,000:4 Elite Cargo Planes
00,675,000,000:45 Ground Attack Aircraft
05,000,000,000:250 Basic Multirole Fighters
05,000,000,000:50 Air Superiority Aircraft
02,400,000,000:40 Strike Fighters
03,000,000,000:25 Advanced Multirole Fighter
24,000,000,000:100 Standard Bombers
04,800,000,000:20 Specialty Stealth Bomber
27,250,000,000:125 Air to Air Refueling Planes
08,097,572,629:Logistics(For induvidual Air Force, not including LAF total Logistics assistance for all Air Forces)


Specific Base and Carrier Plane Populations:
CODE

New Almintora AFB-
1 Elite Cargo Plane
50 Basic Multirole Fighters
10 Air Superiority Aircraft
9 Ground Attack Aircraft
5 Advanced Multirole Fighters
20 Standard Bombers
50 Air-to-Air Refueling Planes

New Leorudo AFB-
1 Elite Cargo Plane
50 Basic Multirole Fighters
18 Ground Attack Aircraft
5 Air Superiority Aircraft
5 Advanced Multirole Fighters
5 Standard Bombers
25 Air-to-Air Refueling Planes

Jerojane AFB(Training Base)-
1 Elite Cargo Plane
9 Ground Attack Aircraft
25 Basic Multirole Fighters
20 Air Superiority Aircraft
20 Strike Fighters
10 Advanced Multirole Fighters
15 Standard Bombers
10 Speacialty Stealth Bombers
25 Air-to-Air Refueling Planes

New Almintora Carrier Fleet-
1 Elite Cargo Plane
50 Basic Multirole Fighters
5 Air Superiority Aircraft
8 Strike Fighters
5 Advanced Multirole Fighters
20 Standard Bombers
5 Air to Air Refueling

Jerojane Carrier Fleet-
25 Basic Multirole Fighters
3 Air Superiorty Aircraft
6 Strike Fighters
10 Standard Bombers
5 Specialty Stealth Bombers
10 Air to Air Refueling Planes

New Tournet Carrier Fleet-
25 Basic Multirole Fighters
2 Air Superiorty Aircraft
6 Strike Fighters
10 Standard Bombers
5 Specialty Stealth Bombers
5 Air to Air Refueling Planes

New Leorudo Carrier Fleet-
25 Basic Multirole Fighters
5 Air Superiorty Aircraft
20 Standard Bombers
5 Air to Air Refueling Planes


Don't even get me started on my "Air Force of the Metropolis", where it's entire purpose is to defend the city of Leorudo in partnership with the "Army of the Mountain" run by none other than one General Two-Star Roger Lanoe.

EDIT:
For those who wanted it:
CODE

350353214600 Logistics(Upkeep and Procurement included)
100000000000 (Public) LDI Funding
321850290516 Air Force Budget
214566860343 Navy Budget
107283430172 Army Budget
------------------------
1094853795629 Total Military Budget


-ARMY-
2721622000 Vehicular Total
22721622000 Infantry Total
27280062057 Training Total
54560124114 Additional Total
------------------------
107283430172 Total Army Budget

-LDI-
25000000000 Investment List One
25000000000 Facilities
25000000000 Additional Costs/Wages
25000000000 Special Projects
------------------------
100000000000 Total Public LDI Budget

-Navy-
107283430172 Ships
53641715085 Extra Logistics/Sailors
53641715085 Other Costs
------------------------
214566860343 Total Navy Budget

-Air Force-
80462572629 Air Force of the Metropolis
80462572629 Air Force of the Coastline
80462572629 Air Force of the Ocean
80462572629 Other Costs(Logistics, Wages, Upkeep, etc.)
------------------------
321850290516 Total Air Force Budget



Also, I went a little overboard with the logistics,(A.K.A. A huge percent of my overall funding, plus 1/3 of my army, 1/4 of Navy, LDI, and Air Force overall)but hey, something tells me you can always use more funding for that sort of thing.

This post has been edited by Leorudo on Dec 2 2012, 01:45 AM
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Posted: Dec 2 2012, 07:25 AM
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That's... actually not too bad. Reasonable numbers.

The important thing to remember is that the numbers of your military don't necessarily make you any more likely to win a war. Different nations RP with different populations to their "official" NS hordes. Valanora, for example, RPs with post-modern tech that could, if we're working like that, obliterate my whole airforce out of the sky with pew pew laser beams. But because it would be boring if that happens, it's all give-and-take, war by agreement - everyone knows Falcania likes going around beating drums and saying "I am Falcania and I am the strongest and I am the best at rawring and crushing, no matter what those shiny purple bastards say". And by the typical way these things go - for better or for worse - people will expect the newer, less established nation to lose to the larger, older nation, unless the latter has made a point of being militarily puny and Wight-ish.

Also, a note on the way you say you can delete things if you lose units - militaries on this scale don't work that way. If a military division is in a battle with another military division, and it loses, it will retreat and may have lost some of its unit strength, and you'll need to spend more money to bring it back to strength, but it's unlikely to have actually been wiped out. Though this doesn't necessarily apply to naval engagements.
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Posted: Dec 4 2012, 10:55 PM
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The reason I have not replied to Naitgype is this:
I sent an telegram to him describing my response, and I am still waiting on a reply of approval.
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Posted: Dec 5 2012, 12:31 PM
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QUOTE (Leorudo @ Dec 4 2012, 10:55 PM)
The reason I have not replied to Naitgype is this:
I sent an telegram to him describing my response, and I am still waiting on a reply of approval.

Sorry, bout that. Just been a bit busy with other priorities on my list of things to do on NS. Will reply when I get home from school.
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Posted: Dec 5 2012, 04:34 PM
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QUOTE (Naitpyge @ Dec 5 2012, 12:31 PM)
QUOTE (Leorudo @ Dec 4 2012, 10:55 PM)
The reason I have not replied to Naitgype is this:
I sent an telegram to him describing my response, and I am still waiting on a reply of approval.

Sorry, bout that. Just been a bit busy with other priorities on my list of things to do on NS. Will reply when I get home from school.

Alright(wait, you use this at school?)
Leorudo
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Posted: Dec 5 2012, 04:39 PM
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In the meantime, I was thinking I would finally do a roleplay about that terrorist group attacking Jerojane. Working out the details for that now via telegrams.
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Posted: Dec 6 2012, 01:16 PM
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QUOTE (Leorudo @ Dec 5 2012, 04:34 PM)
QUOTE (Naitpyge @ Dec 5 2012, 12:31 PM)
QUOTE (Leorudo @ Dec 4 2012, 10:55 PM)
The reason I have not replied to Naitgype is this:
I sent an telegram to him describing my response, and I am still waiting on a reply of approval.

Sorry, bout that. Just been a bit busy with other priorities on my list of things to do on NS. Will reply when I get home from school.

Alright(wait, you use this at school?)

During lunch I do. Homework is just so... yesterday. tongue.gif
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Posted: Dec 8 2012, 09:38 PM
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So...any thoughts on my last two roleplays? It was one of my first ones where I actually told the stories of people in live combat and I would kind of like to know what I can improve on, or if I did okay, and that "style" is alright to continue with in future circumstances.
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Posted: Dec 8 2012, 10:53 PM
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Not so bad. Could probably afford to have been broken up into a couple of posts - RPing is a marathon, not a sprint. Also, check your spelling and grammar a little bit.
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